The GAMEDUCATE project (Erasmus+ project KA220) has accomplished one of its very expected results: its training curriculum is ready!
This Training Package has been developed jointly by the whole consortium formed by: CBE, DRPDNM, Akata Makata, ÖJAB, GEINNOVA, CEIPES, University of Macedonia, OSENGO and CSI.
It is targeted to school teachers and other school professionals and it is expected to support them in the integration of gamification and digital tools in the education reality. In order to do so, GAMEDUCATE’s Curriculum includes nine different modules covering diverse topics such as: digital literacy, data protection regulations or the use of gamification and digital tools for supporting creativity, group dynamics, or inclusivity.
They are available in English as well as in all consortium partners’ languages: spanish, italian, french, greek, german and slovenian.
The curriculum has its roots in an exhaustive research with local education professionals for making the contents responsive to identified common national needs in the 7 countries. This has been possible thanks to the local focus groups conducted in each partner country. In addition, education professionals have been fundamental by testing the curriculum in order to provide the consortium with valuable feedback.
This project result will be fundamental for the creation of GAMEDUCATE’s online Toolkit, which will be freely available for public use. Keep tuned for not losing it!